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Retro Games

A collection of 2 posts
Make It Dark - Game Engine, Software Architecture and TDD Prep
Svelte

Make It Dark - Game Engine, Software Architecture and TDD Prep

As I move forward with the development of Make It Dark, I have reached a crucial point that needs to be addressed before diving into the core coding. This stage is called architectural planning, and it is of utmost importance as it creates a solid blueprint for the game'
02 Feb 2024 7 min read
Make It Dark - My First Look into Svelte
Svelte Featured

Make It Dark - My First Look into Svelte

As I continue to navigate the dynamic world of web development with React, which remains a staple in my day-to-day work, my journey has been one of continuous learning and adaptation. Over the past 7+ years, React has not just been a tool—it's been a crucial part
01 Feb 2024 8 min read
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